Death and destruction highlight this part of The Solus Project gameplay as a tornado gets too close and hypothermia sets in.
Continuing where we last left off, our new objective for The Solus Project points to the New Forward Vector. We must find a way into the cave and investigate unknown sounds eminating from within. They sound like beautiful calls of nature, perhaps a whale mixed with a bird? :S But the entryway is blocked by wreckage. Likely too heavy and too dangerous to move on our own.
We scour the coastline to perhaps find a way around to a second entrance. However, a rocket containing supplies of water and rations has crashed from space and driven itself like a stake into the ground. Can we assume these also belong to The Solus Project? Luckily we have access to the interior to replenish our food and water.
As nightfall arrives, the temperature quickly drops to the single digits. We find warmth back at the burning jet engine of Prolus 3. Not wanting to waste time sleeping through the night, we set out to find a way into the cave entrance. However, this proves fatal when we attempt to swim across a gap in the land in the freezing night.
Hypothermia sets in. In an attempt to survive, we’re introduced to the mechanics of sleep that can be used to pass the time, heal injuries, and save the game. But drenched from the ocean in the freezing cold out in the open is not the smartest time to sleep.
Later, we find that The Solus Project was nice enough to supply us with a Teleport Device allowing us to quickly transport from one location to another.
This gameplay features footage from the Early Access edition of The Solus Project which had a public release date of February 18, 2016.
The Solus Project was developed by Hourences and Grip Games. Published by Teotl Studios.
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